Pre Yolo Player Revive Event
This event is emitted when a player is about to be revived. It is a synchronous variant of PreYoloPlayerReviveEventAsync, that can change the outcome of the process by using changeOutcome.
It implements YoloPlayerEvent, meaning, that it provides relevant information about the player and access to the corresponding org.bukkit.OfflinePlayer and org.bukkit.entity.Player.
See also
Functions
Properties
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The corresponding OfflinePlayer.
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The originally intended outcome of the revive-attempt
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Returns the PlayerStatus contained in yoloPlayerInformation.
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This is the current targeted outcome.
It has been altered by other plugins.
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The information regarding this player including their current status