Yolo Player Revived Event Async
This event is emitted after a player has been revived by the plugin. This is mostly just useful for post-processing and information purposes. It is an asynchronous version of YoloPlayerRevivedEvent. For actions that need to be executed synchronously, consider the alternative.
It implements YoloPlayerEvent, meaning, that it provides relevant information about the player and access to the corresponding org.bukkit.OfflinePlayer and org.bukkit.entity.Player.
See also
Properties
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The result of the revive-attempt
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The corresponding OfflinePlayer.
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Returns the PlayerStatus contained in yoloPlayerInformation.
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The information regarding this player including their current status