YoloPlayerRevivedEventAsync

This event is emitted after a player has been revived by the plugin. This is mostly just useful for post-processing and information purposes. It is an asynchronous version of YoloPlayerRevivedEvent. For actions that need to be executed synchronously, consider the alternative.

It implements YoloPlayerEvent, meaning, that it provides relevant information about the player and access to the corresponding org.bukkit.OfflinePlayer and org.bukkit.entity.Player.

See also

Types

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object Companion

Functions

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open fun callEvent(): Boolean
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@NotNull
open fun getEventName(): @NotNull String
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open override fun getHandlers(): HandlerList
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Properties

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The result of the revive-attempt

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open val offlinePlayer: OfflinePlayer

The corresponding OfflinePlayer.

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open val player: Player?

The corresponding Player, if they are online. Otherwise, this is null.

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The information regarding this player including their current status