Pre Death Ban Event Async
This event is emitted when a player is about to be revived. It is an asynchronous variant of PreDeathBanEvent and can be used to monitor the status of the player, but not for interfering with the process.
It implements YoloPlayerEvent, meaning, that it provides relevant information about the player and access to the corresponding org.bukkit.OfflinePlayer and org.bukkit.entity.Player.
See also
Properties
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The corresponding OfflinePlayer.
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The originally intended outcome of the event.
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Returns the PlayerStatus contained in yoloPlayerInformation.
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The currently targeted outcome of the event.
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The information regarding this player including their current status