change Outcome
fun changeOutcome(newTargetResult: PlayerManager.DeathBanResult, by: Plugin, isSilent: Boolean = false, reason: String? = null)
Changes the outcome of the process depending on the new parameters given.
Parameters
new Target Result
The new desired outcome. Note that a player will not be considered as dead by the plugin if the result of the ban is a failure.
by
what plugin this change is coming from. (← Your plugin's main class here)
is Silent
Whether to mute the console message, stating the changes and source of the changes. false
by default
reason
Optionally a reason, why the change was made. null
by default